Reinventing My Filmmaking Career by Pivoting from Live-Action to Animation with Unreal Engine
CAF - Panel and Production Talks
DescriptionIn this presentation, Director Hasraf ‘HaZ’ Dulull talks about shifting from live-action filmmaking to animated feature films and TV production to stay relevant and proactive in Hollywood. Dulull will showcase how Unreal Engine can enable indie filmmakers to tell high concept stories previously not possible to achieve without huge budgets and resources.
To demonstrate this, the session begins with the director’s pilot proof of concept project, followed by discussion of his falling in love with real-time graphics and how that project lead to him getting tapped to direct the animated feature film Mutant Year Zero, based on the acclaimed video game of the same name. Dulull will share how his pilot was created entirely inside Unreal Engine as final pixel renders.
This case study is a candid deep dive on the process, and is visually driven with tons of behind the scenes footage breaking down the scenes in Unreal Engine, followed by a Q&A.