Brian J. Pohl has over seventeen years of experience as a Visual Effects Artist and Previsualization Supervisor. A veteran of George Lucas’ previs team and Industrial Light and Magic's art department, Pohl is credited for creating or supervising previs on over twenty-eight feature film and television productions. Pohl has also served multiple years within the software development industry designing new tools that assist the digital artist's workflow. In 2017, Pohl joined Epic Games as a Technical Account Manager to provide media and entertainment clients the support they need to integrate Unreal Engine into their creative workflows and technical pipelines. Based in Los Angeles, CA, Pohl is a member of the Visual Effects Society, Previs Society and the Joint Technology Subcommittee on Virtual Production and the VR Committee.