I am a PhD student at the Department of Computer Science and Engineering at the University of Minnesota. I am currently a member of the graphics group working on physics bases animation under the supervision of Prof. Rahul Narain. I also got my Masters in Astrophysics from the Department of Physics and Astronomy at the University of Minnesota in 2015 before I switched to Computer Science. My current research lies in efficient numerical techniques for simulation of fluids in physics-based animation.
Technical Papers Q&A